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Zukor's Sports1 is a clinical and peak performance feedback game which includes 10 popular mainstream sports games. It uses simple gameplay action focused on "accuracy" with a central visual focus. Learn More
Zukor's Grind 3.0 is a next-generation feedback game for use in neurofeedback and biofeedback designed by professional game developers under the guidance of clinical practitioners. For use with Brainmaster, Thought Technology Biograph Infiniti, Neuroguide and the Nexus systems. Learn More
Zukor's Air is a simple to use, feature rich next generation feedback game. Increase patient interest, patient retention and engagement with engaging, flexible game play that will keep kids focused and adults interested. Learn More
These training protocols are designed to have instantaneous feedback, with use of between 1 and 4 EEG channels.
Dr. Barry Sterman, the original pioneer in the field of neurofeedback training, shares his style of operant conditioning neurofeedback in this software BFE Suite. This software suite includes a collection of pre-defined training sessions based on Dr. Sterman's clinical experience. Learn More
Zukor's Carnival is not a single game, but rather ten games in one. The games are based upon the simple, classic games featured in carnivals, state fairs and amusement parks. Since carnival games are familiar across all age groups and cultures, Zukor’s Carnival has a broad appeal that makes it useful for all ages of men, women and children around the world. One license per computer. Learn More
Zukor's Drive Peak Performance Upgrade features additional more intense driving modes (chase, race and others), more chaotic tracks and more extreme vehicles. It can also be used to add variety to Clinical Version. Requires Clinical Version purchase. Learn More
The BrainAvatar Analysis function. It is a powerful addition to the BrainAvatar® software, bringing basic quantitative EEG (qEEG) capabilities into its suite of tools. Learn More