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Five key body systems are covered with the 360’s assessment and self-regulation tools. All you need to do is what you’re already good at: discuss your client’s symptoms and goals. Based on their situation, select the appropriate system and we take care of the rest with tailored evaluation and training. Learn More
Full software package for Biograph Infiniti V6. Add the Biograph Infiniti software to Neurocare Pro, BioIntegrator or EEG spectrum system (may require TT-USB). This is also the full Infiniti software for the eVU TPS device, Myonyx EMG and the Procomp devices.
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Requires previous version of BioGraph Infiniti software. Please provide serial # when ordering. If you have more than one device, each unit needs it's own upgrade to function with version 6. Learn More
The Peak Performance Suite is a complete array of psychophysiological tools designed to help athletes, soldiers, business leaders and artists improve their performance. Learn More
The Synergy Solution Suite software uses eVu TPS finger sensors (not included) to access each user’s heart rate variability, arousal, and temperature. Learn More
The BrainAvatar Analysis function. It is a powerful addition to the BrainAvatar® software, bringing basic quantitative EEG (qEEG) capabilities into its suite of tools. Learn More
The Z-Score 6 suite will allow the user to perform z-score assessment and training within two ways: using the z-score value itself, or using a metric, called the z-score index, which is indicative of the state of a group of z-scores. Learn More
Rehab Suite is primarily designed for physical therapy, sports medicine and orthopedics applications, and secondarily for massage therapy, occupational therapy, education and research. Learn More
BioGraph-X Infiniti AVI Animation DVD (T7081) offers over 200 animations to enhance your training sessions. The add-on is compiled of a variety of animations from nature, to fractals and games. In addition, there are animations that, when placed side by side, will appear as one, such as the multiple car race, allowing the clinician to link each animation to a different criteria and have the client compete against themselves. Learn More